// Created by Crowbar 0.71
====== File Size ======
	62,683
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 783 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	784 - 2,003 theMdlFileData.theBones 5
	2,004 - 2,647 theMdlFileData.theAttachments 7
	2,648 - 2,659 theMdlFileData.theHitboxSets 1
	2,660 - 2,727 aHitboxSet.theHitboxes 1
	2,728 - 2,735 [ERROR] Unread bytes (non-zero) [ 02 03 00 04 01 00 00 00 ]
	2,736 - 2,827 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	2,737 - 2,740 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	2,741 - 2,743 anAnimationDesc.anAnimation [@ref] alignment [ 06 00 00 ]
	2,744 - 2,895 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	2,896 - 3,127 theMdlFileData.theSequenceDescs 1
	3,128 - 3,147 [ref] aSeqDesc.theBoneWeights 5
	3,148 - 3,149 [ref] aSeqDesc.theAnimDescIndexes 1
	3,150 - 3,151 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	3,152 - 3,167 theMdlFileData.theBodyParts 1
	3,168 - 3,315 aBodyPart.theModels 1
	3,316 - 3,431 aModel.theMeshes 1
	3,432 - 3,439 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 ]
	3,440 - 3,483 theMdlFileData.theTextures 1
	3,484 - 3,487 theMdlFileData.theTexturePaths 1
	3,488 - 3,489 theMdlFileData.theSkinFamilies 1
	3,490 - 3,491 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	3,492 - 3,545 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Medium"  }
}

	3,546 - 3,547 theMdlFileData.theKeyValuesText alignment [ 00 00 ]
	3,548 - 4,291 [ERROR] Unread bytes (non-zero) [ 05 00 00 00 40 00 00 00 54 00 00 00 68 00 00 00 A4 00 00 00 F4 ... ]
	4,292 - 4,292 aHitbox.theName = 
	4,293 - 4,329 theNameCopy = "weapons/kunai/w_kunai_projectile.mdl"
	4,330 - 4,336 theSurfacePropName = "weapon"
	4,337 - 4,349 aBone.theName = "ja_c_propGun"
	4,350 - 4,361 aBone.theName = "weapon_bone"
	4,362 - 4,372 aBone.theName = "def_c_base"
	4,373 - 4,385 aBone.theName = "def_magazine"
	4,386 - 4,398 aBone.theName = "muzzle_flash"
	4,399 - 4,410 anAttachment.theName = "CAMERA_BASE"
	4,411 - 4,417 anAttachment.theName = "CAMERA"
	4,418 - 4,424 anAttachment.theName = "L_HAND"
	4,425 - 4,431 anAttachment.theName = "R_HAND"
	4,432 - 4,443 anAttachment.theName = "SWAY_ROTATE"
	4,444 - 4,462 anAttachment.theName = "SWAY_ROTATE_ZOOMED"
	4,463 - 4,470 aHitboxSet.theName = "default"
	4,471 - 4,475 anAnimationDesc.theName = @ref
	4,476 - 4,479 aSeqDesc.theName = "ref"
	4,480 - 4,487 aBodyPart.theName = "w_kunai"
	4,488 - 4,535 aTexture.thePathFileName = "models\Weapons_R2\shuriken_kunai\kunai_shuriken"
	4,536 - 62,682 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 01 00 00 00 55 DF BA 85 E8 01 00 00 56 ... ]
	62,683 - 62,683 END OF FILE + 1 (File size)
========================
